PlayerTCP Member List
This is the complete list of members for PlayerTCP, including all inherited members.
| Accept(int timeout) (defined in PlayerTCP) | PlayerTCP | |
| AddClient(struct sockaddr_in *cliaddr, unsigned int local_host, unsigned int local_port, int newsock, bool send_banner, int *kill_flag, bool have_lock) (defined in PlayerTCP) | PlayerTCP | |
| AddClient(struct sockaddr_in *cliaddr, unsigned int local_host, unsigned int local_port, int newsock, bool send_banner, int *kill_flag, bool have_lock, QueuePointer queue) (defined in PlayerTCP) | PlayerTCP | |
| client_ufds (defined in PlayerTCP) | PlayerTCP | private |
| clients (defined in PlayerTCP) | PlayerTCP | private |
| clients_mutex (defined in PlayerTCP) | PlayerTCP | private |
| Close(int cli) (defined in PlayerTCP) | PlayerTCP | |
| decode_readbuffer | PlayerTCP | private |
| decode_readbuffersize | PlayerTCP | private |
| DeleteClient(QueuePointer &q, bool have_lock) (defined in PlayerTCP) | PlayerTCP | |
| DeleteClients() (defined in PlayerTCP) | PlayerTCP | |
| GetHost() (defined in PlayerTCP) | PlayerTCP | inline |
| HandlePlayerMessage(int cli, Message *msg) (defined in PlayerTCP) | PlayerTCP | |
| host (defined in PlayerTCP) | PlayerTCP | private |
| InitGlobals(void) (defined in PlayerTCP) | PlayerTCP | static |
| Listen(int *ports, int num_ports, int *new_ports=NULL) (defined in PlayerTCP) | PlayerTCP | |
| Listen(int port) (defined in PlayerTCP) | PlayerTCP | |
| listen_ufds (defined in PlayerTCP) | PlayerTCP | private |
| listeners (defined in PlayerTCP) | PlayerTCP | private |
| Listening(int port) (defined in PlayerTCP) | PlayerTCP | |
| Lock() (defined in PlayerTCP) | PlayerTCP | |
| num_clients (defined in PlayerTCP) | PlayerTCP | private |
| num_listeners (defined in PlayerTCP) | PlayerTCP | private |
| ParseBuffer(int cli) (defined in PlayerTCP) | PlayerTCP | |
| PlayerTCP() (defined in PlayerTCP) | PlayerTCP | |
| Read(int timeout, bool have_lock) (defined in PlayerTCP) | PlayerTCP | |
| ReadClient(int cli) (defined in PlayerTCP) | PlayerTCP | |
| ReadClient(QueuePointer q) (defined in PlayerTCP) | PlayerTCP | |
| size_clients (defined in PlayerTCP) | PlayerTCP | private |
| thread (defined in PlayerTCP) | PlayerTCP | |
| Unlock() (defined in PlayerTCP) | PlayerTCP | |
| Update(int timeout) (defined in PlayerTCP) | PlayerTCP | |
| Write(bool have_lock) (defined in PlayerTCP) | PlayerTCP | |
| WriteClient(int cli) (defined in PlayerTCP) | PlayerTCP | |
| ~PlayerTCP() (defined in PlayerTCP) | PlayerTCP |

