libplayerc++
Detailed Description
A C++ client library for the player server
The C++ library is built on a "service proxy" model in which the client maintains local objects that are proxies for remote services. This library wraps the functionality of libplayerc with a more friendly C++ API.
The core of libplayerc++ is based around the following classes - PlayerCc::PlayerClient - PlayerCc::ClientProxy - PlayerCc::PlayerError
Be sure to see this example.
Topics | |
| Proxies | |
The SomethingProxy class is a template for adding new subclasses of ClientProxy. | |
| libplayerc++ example | |
| Signals & multithreading | |
| MultiClient | |
| Constants and utility functions | |

